
| 
|
Immense Energy Attacks=5 dice to attack +Power level damage(1,000 KI)
Super Energy attacks=4 dice to attack + Power level damage(750 KI)
Strong Energy Attacks=3 dice to attack +Power Level damage(250 KI)
Middle Energy Attacks=2 dice to attack(100 KI)
Weak Energy Attacks=1 dice to attack(50 KI)
Immense Auto Killer Attack=10 dice to attack +PL Damage 5 dice must be 5 higher than the defense for an auto kill, (5,000 KI)
Super Auto Killer Attack=5 die to attack, 3 must be 5 over defense(1,000 KI)
Strong Auto Killer Attack=3 dice to attack, 3 die must be 5 over defense for auto kill(250 KI)
Auto Killer Attack=2 dice to attack, die must be 5 over the defense roll to auto kill(100 KI)
Immense Multiple KI Attack=10 die to attack(1,000 KI)
Super Multiple Ki Attack=7 die to attack(600 KI)
Strong Multiple Ki Attack=5 die to attack(100 KI)
Weak Multiple Ki Attack=3 die to attack(75 KI)
Super Physical Attack=1,000 damage (300 KI)
Strong Physical Attack=400 damage(0 KI)
Weak Physical Attack=200 damage(0 KI)
Defense Attack= Add 2 Defensive die to an attack (500 KI)
Weak Defense Attack= add 1 die to defense (0 KI)
Ultra Self Damager= uses all HP, kills both combatants.
Super Self Damager= uses all your HP and does that much damage to your enemy but it kills you
Self Damagers= uses half your HP and damages enemy by that amount
Super Heat Seeker Attack-5 die to attack 1 dice to dodge(2,000 KI)
Strong Heat Seeker Attack-3 die to attack 1 dice to dodge(700 KI)
Middle Heat Seeker Attack-2 dice to attack 1 dice to dodge (may have auto killer option)(500 KI)
Weak Heat Seeker Attack-1 die to attack cuts defense roll in half, + PL damage(250 KI)
Strong Restraint-Holds a person for 3 turns each turn doing 300 damage(500 KI)
Restraint-Holds a person for 3 turns(400 KI)
Power Absorption-Absorbs enemies HP into your PL(1,000 KI)
Energy Absorption-Absorbs enemies KI into your PL(900 KI)
Moves:
Kamehameha-Strong Energy Shot
Chou Kamehameha- Immense Energy Shot
Genki Dama- Immense Auto Killer Attack
Dragon Fists-Super Physical Attack
Gallet Gun-Strong Energy Shot
Big Bang-Super Energy Attack
Final Flash-Immense energy shot
Energy Disk-Auto Killer Attack
KI Blast-Weak Energy Attack
Renzoku Energy Dan-Weak Multiple KI Attack
Barrier- Defense Attack
Kiaho- Weak Defense Attack
Bakuahatsuah-Strong Multiple KI Attack
Self Destruct-Super Self Damager
Psycho Attack-Self Damager
Dondapa-Middle Energy Attack
Masanko-Middle Energy Attack+Power Level Damage
Makoho-Super Energy Attack
Mahkosen- Immense Energy Attack
Beam Cannon-Strong Auto Killer
Burning Attack-Middle Energy Attack, Get another attack if it misses
Renzoku Energy Shine-Immense Multiple KI Attack
Tri Beam-Strong Energy Shot
Split Form-go into any # of forms divide your stats by that many
Souki Dan-Strong Heat Seeker Attack
Candy Blaster Attack-Super Auto Killer
Gattica Donut-Super Restraint
Frieza Ball-Restraint
Hanoh-Super Energy Attack
Medusa Spit-Auto Killer w/out the damage
Hell Fire Cannon-Super Energy Attack
Rocket Fists-Strong Physical Attack
Wolf Fang Fist Attack-Strong Physical Attack
Mystic Attack-Weak Physical Attack
Janken Punches-Weak Physical Attack
Brolly Bomb-Strong Multiple Attack
Frieza Beam-Strong Auto Killer
Kienzen Disks-Middle Heat Seeker Attack
Swicheroo-1 die to attack 4 to dodge, switches bodies with an opponent
Eraser Cannon-Super Energy Attack -PL damage
Recoom Kaboom-Strong Physical Attack
Fire Crusher Ball-Strong Energy Attack
Purple Tornado Attack-Super Multiple Attack
Death Ball- Super Auto Killer
Genocide-Super Auto Killer
Super Ghost Kamikaze-Super Energy Attack
Solar Flare-Opponent Loses 3 turns
Cube Teleport- Defense Attack
Instant Transmission- Weak Defense Attack
Syonogekia- Weak Heat Seeker
Regeneration-Costs no Ki, but may only be used once a fight. It recovers 2,000 Hp and 1,000 Ki each use.
Freeze-Restraint
Glass Marbles- Restraint
Copycat Attack- An odd move, and also quite an effective one. It costs 500 Ki to use, but the effects are well worth it. Any one energy attack that could conceivably do damage to you, whether it hits or not, can be copied if it has just been performed at you. All you do is on your next turn, specify the attack you're copying. Aside from the Ki cost, the attack is used just like if you had the attack, though you can only use it on a one to one basis.
Portal Punches- an un-blockable 400 damage that costs 100 ki.
Renzoku Disks-Multiple KI attack+auto Killer (100 KI)
Kakusen Ha-Strong Multiple KI attack
Scatter Shot-Super Heat Seeker Attack
Deadzone Gate-Super Auto Killer-all damage
Body Blades-Make a sword that does 500 damage base, but has no other effects
Magic Strings-Restraint
Psionic Blades-Make a sword that does 1,000 damage but has no other effects 1,000 Ki
Denki Jar- Ultra Self Destruct
Absorption Song- Super Auto Killer Damage
Healing Song- 200 Ki. Same as Regeneration to self, does half as much to someone else. Only use once per battle.
Stopping Song- Restraint
Wind Song- Defense Attack.
Sun's Song- Opponent Looses 3 turns.
Powerups:
Blast Charging- this makes your attack stronger, you state how much KI you are going to put into an attack this amount of KI is added onto your attack as damage, though you do lose the KI. It takes a turn to charge the attack.
Kendaku-Kendaku is only useable by Nameks so all you non-Namekians dont bother, what this power up does is it makes you a giant, you get a boost of 5,000 to all of your stats.
Moon Ball- Moon Ball works for only saiyans, and effects any saiyans in the battle that have a tail, what this does is it adds an extra 0 onto your HP and PL. But once you lose your tail say goodbye to using this power up.
Kio Ken-depending on how high you put it is .whatever of your PL added on to i, say you use Kio Kenx5 it is .5x your power level added on to your power level speed, and HP. whatever level your power level is in you can use it by. The amount of how high you can go in this form is determined by how many battles you win and however many levels your PL is, say your power level is 10,000 and you have won 2 battles, you would be able to go Kio Kenx4. (this move Costs 400 KI)
Super Saiyan 1-This is a very strong powerup, in this power up a saiyans power up goes like this, it be your stats x2. Your power level must be at least 300,000 to use this, and there must be some sort of motivation, like someone dying (5,000 Ki)
Ultra Super Saiyan-This powerup is a mid way point between SS1 and SS2, this power up is you SS1 x.5 + your SS1 thought your speed is cut by 2/3 so this is a good move if you're looking for a PL boost, but not so great if ya need speed to win
Super Kio Ken-This powerup is exactly like kio ken, with one difference, you use it when you are in another power up(other than Kio Ken) you dont do the boost to you base stats, you do it to the stats that your current powerup has givin you.
Super Saiyan 2-This powerup is very strong, like super saiyan 1 but better, to use it your Super Saiyan 1 power level must be at least 130,000,000 and you must have some sort of modivation for first going into it, what this power up does is it is it boosts your SS1 stats x2.
Transformation- Also a strong powerup, though not as strong as Super Saiyan. All your stats are immediately doubled upon using this ability. On the upside, you don't need any stinky requirements like a motivation, you're discovering what your true form really is. Each character has a limit to the number of Transformations they can take (each progressively stronger then the last) the last form is that character's true form. your power level must be at least 100,000 to use this. you can get more transformations as you get stronger, each new transformation increases your stats x2
Super Saiyan 3- This is one of the strongest powerups in the game. In this powerup a saiyan's hair gets longer and stays blonde, they keep the glow and everything too, this powerup is 3x your Super Saiyan 2 stats, in order to learn this powerup, your powerleve must be at least 300,000,000 and you must have a small form of modivation, doesn't have to be someone dieing, but has to be something other than what you used to go SS1 or SS2
| 
| 
|